Products
Cognitive Skills

Lexia Cross-TrainerTM
Ages 7 to Adult

The Lexia Cross-Trainer is a suite of interactive software programs designed to improve cognitive development in students ages 7 to adult.

The software helps learning disabled, special needs, and mainstream students strengthen their thinking, memory, and problem-solving abilities, improving performance across subjects as varied as reading, math, science, and social studies.

School Version



Click here for
Visual-Spatial
details

LEXIA Cross-TrainerTM: Visual-Spatial
benefits students who have underdeveloped visual-spatial abilities or who could benefit from enhancing these skills. The software can be effective for students who need to improve in subjects that emphasize visual and conceptual learning, such as mathematics and science.
Skills reinforced include:
Visualization
Spatial orientation
Visual memory
Visual tracking
Mental rotations
Perspective coordination



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for Logical
Reasoning details
LEXIA Cross-TrainerTM: Logical Reasoning
benefits students by providing the foundation for creating new ideas, comprehending theories, and recognizing relationships. Logical reasoning skills are crucial to basic organization, discerning patterns, and drawing inferences, all of which are necessary in conceptual learning.
Skills reinforced include:
Classification
Conjunction
Exclusion
Inductive reasoning
Deductive reasoning
Patterning

Learn more about the Lexia Cross-Trainer software

Lexia Cross-Trainer in the News:

"Thinking Lessons" - Ed. Magazine
Harvard Graduate School of Education | Fall 2003
New research investigates whether computer games can turn children into better learners.

"David Stevens, ed.m.’96, ed.d.’00, was beginning his second year of third grade when it dawned on him that he was not like the other students in his class. The assignments were just as incomprehen-sible the second time around, his new classmates just as far ahead. Reading was still a struggle."
Read the Complete Article


"Playing Mind Games" - The Boston Globe | Dec 2004
A new type of educational software to improve not just logic but intelligence.

"Her eyes locked on the computer screen, game controller in hand, 9-year-old Charlotte Levasseur is trying out a new educational software program. But the idea is not to sharpen her vocabulary or math skills; rather, it is to make her smarter."
Read the Complete Article

For School Version pricing information, please contact your local Lexia sales representative


System Requirements

2002 Outcomes Study


"...all I can say is thank you."
"My 13-year-old son['s]... visual processing went from the equivalent of a 12.5 year-old to that of an 18 year-old. And his logic and reasoning skills went from those of a 6 year-old to a 12.3 year-old’s. Lexia, all I can say is thank you."

Geralyn M., parent, New Albany, OH

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AWARDS

• Smart Play/Smart Toy Children’s Products for 2005, Dr. Toy

• iParenting Media Award

• Top Choice Award, Boston Museum of Science

• Top Educational Gift of 2004, Homeschool.com